Tuesday, January 3, 2017

Video Games Visuals and Graphics Then and Now


Here is my short and brief blog on visuals and graphical evolution of video games over the years


The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research.


Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public.

Since then generations of video gaming consoles and series of video games have emerged. now video gaming is a $76 billion dollar Industry.

Video game industry have seen top competition among companies like Nintendo, Electronic Arts (EA), Sony, Ubisoft, Activision-Blizzard,.. etc and many more.

Since 1990s to 2000s video game developers have pushed the graphical and visual looks of video games close to the reality which has now become a key part of video game success.

A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of individual techniques have evolved over time, primarily due to hardware advances and restrictions such as the processing power of central or graphics processing units.

The most noticeable graphical and visual evolution in videos games are
2D games to 3D games.
Parallel projection games to fixed 3D projection games
Side-scrolling game to open world concept games.
2.5D, 3/4 perspective games to first person and third person perspective games.

Here are few handpicked and formatted pictures of video games by me, it actually gives you a cool look at the evolution of visual and artistic looks in video games over the years as those games gets released in sequels with much improvements.

Need For Speed


Prince of Persia


Street Fighter


Mario


Age of Empires


Basket Ball


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